J2ME Mobile Media API by R4R Team

J2ME Mobile Media API(MMAPI):

Mobile Media API (MMAPI), JSR 135, extends the functionality of the Java ME platform by providing audio, video and other time-based multimedia support to resource-constrained devices.

Before MMAPI was available, each vendor provided propietary APIs to solve this problem, like Nokia UI API.

MMAPI 1.0 was the first specification that worked with MIDP 1.0. When devices included MIDP 2.0, MMAPI 1.1 was released including the new security mechanisms in MIDP.

The MMAPI reference implementations include support for simple tone generation, tone sequencing, audio/video file playback and streaming, interactive MIDI, and audio/video capture.

An extension to this API is offered as Advanced Multimedia Supplements.

Main Package


Main Package in this API is javax.microedition.media. This package includes the class Manager, that is the access point for obtaining system dependent resources such as Players for multimedia processing.

This package also includes these interfaces:

Control: used to control some media processing functions.
Controllable: provides an interface for obtaining the Controls from an object like a Player
Player: controls the rendering of time based media data.
PlayerListener: is the interface for receiving asynchronous events generated by Players
TimeBase: is a constantly ticking source of time.

in Manager Class' The Manager class is the static factory class in the MMAPI. The createPlayer() method is the factory method used to create Player instances.

Create Player from URI Locators The createPlayer() method takes in a URI locator string to specify the network location of the media file, or the data capturing mode, or the in-memory empty device type.

static Player createPlayer (String locator)

In the MMAPI, three types of URI locator strings are supported.

For media playback, the URI could point to a media file available on a remote HTTP server. The server must return the correct MIME type in the HTTP header for the createPlayer() method to determine which player instance to instantiate. For example, the URI locator string http://host/sample.mid is typically associated with the audio/midi MIME type on HTTP servers, and it would result in an audio MIDI file player instance.

MIME Types Description

audio/x- tone-seq tone sequence

audio/wav  wav audio format, but player cannot be created from InputStream using this MIME type

audio/x-wav  wav audio format

audio/au  au audio format

audio/x-au  au audio format, but player cannot be created from InputStream using this MIME type

audio/basic  raw audi format

audio/amr  amr audio format

audio/amr- wb amr wb audio format

audio/midi  midi audio format

audio/sp- midi extended midi format

video/mp4  Mpeg4 video format

video/mpeg4  mpeg4 video format, but player cannot be created from InputStream using this MIME type

video/3gpp  3gpp video format

application/vnd.rn  realmedia real media video format

System Properties in MMAPI

(1) supports.mixing ,

Query for whether audio mixing is supported.
(2) supports.audio.capture, Query for whether audio capture is supported.
(3) supports.video.capture , Query for whether video capture is supported.
(4) supports.recording ,Query for whether recording is supported.
(5) audio.encodngs ,The string returned specifies the supported capture audio formats.
(6) video.encodings ,The string returned specifies the supported capture video formats (video recording).
(7) video.snapshot.encodings, Supported video snapshot formats for the VideoControl.getSnapshot() method.
(8) microedition.media.version ,Returns version for an implementation
(9) streamable.contents Returns formats that can be streamed. No streaming format is supported at this time.

Player Interface:

The Player interface specifies the common behavior of all Player implementation classes provided by MMAPI implementers The most important attribute of a Player is its life cycle states

Player Life Cycle:
A Player object can have the following states.

CLOSED: The player has released most of its resources, and it can never be used again. We can change the player from any other state to the closed state by calling the Player.close() method.

UNREALIZED:The player object has just been instantiated in the heap memory. It has not allocated any resources.

REALIZED:If the Player.realize() method is called in a unrealized state, the player acquires required media resources and moves itself to the realized state. For example, if the player plays a remote media file over the HTTP network, the entire file is downloaded during the realizing process.

PREFETCHED:If the Player.prefetch() method is called, the player performs a number of potentially time-consuming startup tasks and moves itself to the prefetched state.

STARTED:
By calling the Player.start() method, we can start the player, which starts the media playback or starts the capture player. Once the player is started, we can also call the Player.stop() method to stop it and return it to the prefetched state. A stopped player can be started again, and it will resume playing from the point at which it was stopped

PlayerListener Interface


The PlayerListener interface declares only one method, playerUpdate(), which is invoked every time the registered player receives an event. The caller Player object passes the event and any application-specific data.

void playerUpdate (Player player,

String event, Object data)

Player state changes have their corresponding events, such as CLOSED, STARTED, and STOPPED. The player life cycle method always returns immediately, and we can process state changes asynchronously.

A player could be stopped under several conditions. The END_OF_MEDIA event occurs when the entire media content is played back. The STOPPED_AT_TIME event occurs when the player is stopped at a preset time in a StopTimeControl (discussed later). The STOPPED event occurs only when the player's stop() method is invoked.

The DEVICE_UNAVAILABLE event occurs when there is an incoming call. The DEVICE_AVAILABLE event occurs when the call is ended.

The Player class provides methods to register and remove the PlayerListener objects.

void addPlayerListener (PlayerListener listener)
void removePlayerListener (PlayerListener listener)

The Player class supports methods to query the status of the current media file.

String getContentType ()
long getDuration ()
long getMediaTime ()
int getState ()
TimeBase getTimeBase ()


The following methods set how many times the player will loop and play the content, the media time of the current play position, and a new TimeBase to synchronize this player with another one.

void setLoopCount (int count)
long setMediaTime (long now)
void setTimeBase (TimeBase master)


Control Interface

The Control interfaces in MMAPI allow developers to control aspects of media-specific players programmatically.

Control getControl (String type)
Control [] getControls ()

Control objects are identified by the type strings. For example, the following code retrieves a VolumeControl object from an audio player and then adjusts the volume level.

VolumeControl vc = player.getControl ("VolumeControl");
vc.setLevel (50);
player.start ();

Leave a Comment:
Search
R4R Team
R4Rin Top Tutorials are Core Java,Hibernate ,Spring,Sturts.The content on R4R.in website is done by expert team not only with the help of books but along with the strong professional knowledge in all context like coding,designing, marketing,etc!